Wednesday, September 30, 2020

Oct 1 2020 Capture The Flag - Greenbelt

1. Attendance 

2. Capture the Flag  - review - Fia, Aislin, Nora, Mimi 

3. New Updated Location - Greenbelt Area. Equipment - flagging tape headbands, flags, updated rules re: visibility of flag, centre line - skatepark walkway intersection. 

Tuesday, September 29, 2020

Sept 30 Wednesday Mr. M

1. Attendance

2. 3 laps run/jog around the gym. 

3. Stretch 5 min 

4. Body Weight Workout - put on White Board. 

  • 1 to 10 to 1 Reps (Pyramid with Multipliers) of:
  • 1 Burpee
  • 2 Mountain Climbers
  • 3 Sit-Ups
  • With a running clock, as fast as possible perform each round of the pyramid, do the following movements with their corresponding multipliers: 1 Burpee, 2 Mountain Climbers, and 3 Sit-Ups.

    The way this workout is designed is you have a pyramid that goes 1-2-3-4-5-6-7-8-9-10  and for each level of the pyramid, you do the listed movements and their multipliers.

    So for level 1 you do 1 Burpee, 2 Mountain Climbers, 3 Sit-Ups, then for level 2 you do 2 Burpee, 4 Mountain Climbers, 6 Sit-Ups, level 3 you do 3 Burpees, 6 Mountain Climbers, 9 Sit-Ups…etc. all the way to level 10 where you do 10 Burpees, 20 Alt Mountain Climbers, 30 Sit-Ups planks.  WATER BREAK NOTEyou have the gym first half if time before other class comes into the gym Basketball :) At Gym Switch over - PE 10 class is outside - Soccer/Ultimate/Cali Kickball :) Your choice - all or one :) 

Monday, September 28, 2020

Sept 29 2020 Tuesday

1. Attendance

2. 2 laps run/jog around the gym. 

3. Stretch 5 min 

4. Body Weight Workout - put on White Board. 

  • 20 Push-Ups, 1 Sit-Up
  • 19 Push-Ups, 2 Sit-Ups
  • 18 Push-Ups, 3 Sit-Ups
  • ...continue this pattern until...
  • 2 Push-Ups, 19 Sit-Ups
  • 1 Push-Up, 20 Sit-Ups

Then

Wall Sit - 2 min goal. 

2 planks - 1 min each. 

5. Then to outside - remind students to bring water - to QE Field - Soccer & Ultimate - Equipment from equipment room required - 1 team of Pinnies (10) Soccer Ball, Ultimate Frisbee and small cones for markers. 

Kids can self run these sports - they know how to run and set up. Recommend having them select 2 team Captain's, select team - play. Start with soccer or ultimate kids choice - switch after about 30-45 min. 

NOTE: Class is dismissed about 10-15 min prior to end of AM session as the class typically work through their break. So dismiss from field at 11:25/11:30am. (prior to their 11:40 lunch commencing). 


Thursday, September 24, 2020

Sept 25 2020 Friday

1. Attendance

2. Stretch 

3. Workout - 5 rounds.

100 Meter Run (if gym available)

20 Air Squats

20 Alternating Lunges 

20 Squat Jumps

Then

4. 2 planks - 1 min each. 

5. Dodgeball

6. Friday Chill - Walk The Greenbelt - rain or shine. 


Wednesday, September 23, 2020

Sept 24 Thursday Capture The Flag

1. Attendance 

2. IT Lab Presentation - Capture the Flag 

3. Capture the Flag - Leaders - Fia, Aislin, Nora, Mimi 


Tuesday, September 22, 2020

Sept 23 2020 Man Tracker

Attendance

IT Lab Presentation - Man Tracker Group 

Man Tracker - Paige, Emilyn, Natalie. 

Saturday, September 19, 2020

Sept 22 2020 Tuesday RMR

 Sept 21 2020 Monday RMR

Be sure to wear appropriate food wear runners, bring water & snack or two.

Masks will be required for the bus and for the resort. 

Trip to RMR disc golf and high ropes course. 

Leave school at 12:40pm from the bus loop - return before 3pm to school via bus. 

Sept 21 2020 Monday RMR

Sept 21 2020 Monday RMR

Bring your pink permission forms and your RMR waivers + $20

Be sure to wear appropriate food wear (hikers), bring water & snack or two.

Masks will be required for the bus and for the resort. 

Trip to RMR for hike (bottom to mid station) & pipe ride. 

Leave school at 12:40pm from the bus loop - return before 3pm to school via bus. 

Thursday, September 17, 2020

Sept 18 2020 PE 10

 UPDATE FROM 3:10pm Friday Sept 18 2020 - 

RSS PE 10 Hathorn 20-21 Hey there guys!! Ok so you should have all received a PE 10 RMR Waiver today from Ms. Maltby in addition to the prior pink Permission form I gave you. For Monday I need - 1. Your Field Trip Permission Form, 2. Your RMR Waiver (which you would have received this afternoon) as well as your $20. Be prepped for hiking Monday afternoon - meet at the bus loop at 12:40 for our pick up - with your mask, hikers, water, snack and dressed for the weather. 

Morning

Summary of Friday Sept 18, 2020 Activities. 

Agenda 8:45-11:40 am (class dismissed at 11:20 re: change room utilization). 

1. Attendance

2. Collection Of General Permission Forms & RMR Field Trip Forms

3. Walk Full Greenbelt 

4. BREAK - GYM 

5. IPADS For PE Group Project Work:  Foyer & Fitness Room.

Sports Presentation

In your group create a powerpoint presentation including: 

Your Sport:

Title Page - with a group names included.

The History Of The Sport/Game - min 1 paragraph including pictures. 

Equipment Required - list of equipment including set up instructions. 

Sport/Game Rules - An Overview - bullet point & summary of regulations. 

Video Demo - in prep for your real demo day of presentation. 

Conclusion slide - including the length of time you require for your presentation and running of your sport/game.
 
Dismissal prior to lunch.

Thursday Sept 17 2020

 

Morning

Summary of Thursday Sept 17, 2020 Activities. 

Agenda 8:45-11:40 am (class dismissed at 11:20 re: change room utilization). 

1. Attendance

2. Collection Of General Permission Forms

3. Warm Up - Jog/Run x 5 Laps 

Plank 1 min. 

4. Next Up

Downward Dog

Chair Hold 

Back Bend

Arm Circles

Tree Pose each side. 

Mtn Sweeps


5. Cross Training Workout. - 

  • 5 x Rounds
  • 10 Burpees
  • 100 meter Run
  • 10 Air Squats
  • 100 meter Run
  • 10 Push-Ups
  • 100 meter Run
  • 10 Sit-Ups
  • 100 meter Run

6. Dodgeball - Based on Gym Availability.

DODGEBALL RULES

Here are 10 easy rules that capture the basics of dodgeball.

  1. The typical Dodgeball court is about the size of a small Volleyball court, with a centerline and 2 sidelines.
  2. Dodgeball is primarily self-refereed, and played with the honour rules. During league play, there are 4 referees, in which 2 are stationed at the end of the centerline, that help facilitate the game. Referees start the game, confirm hits and catches, and count ball possession time.
  3. There are 6 balls, split into 2 even groups near the ends of the centerline. During the opening rush (when the game starts), you may only grab the balls to your right.
  4. You are out if: 1) you step on or over a sideline or centerline; 2) a thrown live ball hits your body; and 3) you throw a live ball and it is caught by an opponent.
  5. A thrown live ball can only hit out 1 player.  Thrown balls that hit the ground, the wall, other balls, or other objects before hitting the opponent are considered dead balls, and are ineligible to hit players out.
  6. You may block a thrown ball with a held ball. However, if you drop the blocking ball during the act of blocking, or if you fail to make a clean block (as in the thrown ball still ends up hitting or grazing your body afterwards), you are out. 
  7. If you are out, line up on the side in the order you got out (think of it as being in an “resurrection” line). If your teammate catches a ball, the player at the start of your team’s “resurrection” line comes back into play after touching the wall (the teammate must be in the line at the time of the catch to be eligible to be brought back in).
  8. You can only hold a ball for 10 seconds, afterwards, it will be considered dead. Dead balls need to be rolled over immediately to the other team.
  9. If the game comes down to 1 player per side, they have 10 seconds to hit each other out; if not, "Showdown" comes into effect. The game is paused, each player gets two balls, two balls are lined up at the ends of the centerline, and the centerline is dissolved. The first player to get the other player out wins.
  10. Have fun!
BREAK
 
IPADS For PE Group Project Work:  Foyer & Fitness Room.

Sports Presentation

In your group create a powerpoint presentation including: 

Your Sport:

Title Page - with a group names included.

The History Of The Sport/Game - min 1 paragraph including pictures. 

Equipment Required - list of equipment including set up instructions. 

Sport/Game Rules - An Overview - bullet point & summary of regulations. 

Video Demo - in prep for your real demo day of presentation.
Dismissal prior to lunch. 

Tuesday, September 15, 2020

Wednesday Sept 16 2020

 Welcome! 

Summary of Wednesday Sept 16, 2020 Activities. 

Agenda 8:45-11:40 am (class dismissed at 11:20 re: change room utilization). 

1. Attendance

2. General Permission Form Collection - any outstanding.

3. Outside - Warm Up - Stretch & Run x 2 Laps - Review of Ride Protocol. Buddy System/Safety/Appropriate Behaviour. 

4. Ride - RSS to Big Eddy Greenbelt - to end and back - then across bridge - under bridge to Columbia Park Elementary back to Old School (Mountain View) for Ultimate & Soccer. 

Ultimate Game. 

1. The Field: A rectangular shape with end zones at each end. 

2. Starting Play: Each point begins with both teams lining up on the front of opposite end zone lines. The defense throws ("pulls") the disc to the offense. 
 
3. Scoring: Each time the offense catches a pass in the defense's end zone, the offense scores a point. The teams switch direction after every goal, and the next point begins with a new pull by the team that just scored.
 
4. Movement of the Disc: The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc ("thrower") has ten seconds to throw the disc. The defender guarding the thrower ("marker") counts out the stall count.
 
5. Change of Possession: When a pass is not completed (e.g. out of bounds, drop, block, interception, stalled), the defense immediately takes possession of the disc and becomes the offense.
  
6. Non-contact: Players must attempt to avoid physical contact during play. 
 
7. Fouls: When a player initiates contact that affects the play, a foul occurs. When a foul causes a player to lose possession, the play resumes as if the possession was retained. If the player that the foul was called against disagrees with the foul call, the play is redone.
 
8. Self-Officiating: Players are responsible for their own foul and line calls. Players resolve their own disputes.

Soccer:

Basic Soccer Rules 

No Hands, please First, the rule for a hand ball includes using any part of the body from the tips of the fingers to the shoulder. Second, the proper way to look at this soccer rule is that a player cannot “handle” the ball. A ball that is kicked and hits a player’s hand or arm is not a hand ball. This means that the referee must judge whether or not a hand ball is accidental contact or the player handled the ball on purpose to gain an advantage. There is also a situation in which the goalie cannot use his/her hands. This is sometimes called the back-pass rule. Goalkeepers cannot pick up a pass that came directly from one of their teammates. In this case, the goalkeeper must use his feet. If the goalie does pick-up the ball it will result in an indirect kick from where he/she touched the ball. 

Throw-ins 
A throw-in is taken when the ball crosses a sideline and leaves the field. The two basic soccer rules for a proper throw-in are to have both feet on the ground and to throw the ball with both hands over the head. 

Corner Kicks & Goal Kicks 
A corner kick or goal kick is taken when the ball leaves the field across the goal line – the end of the field. If the offensive team kicks it out, play is restarted with a goal kick. If the defensive team kicks it out, play is restarted with a corner kick. The goal kick is taken from anywhere inside the “goal area box”. It can be taken by any player. The ball must leave the “Penalty Area” before anyone can touch the ball. If the ball does not leave the Penalty Area then the kick must retake. The corner kick is taken from the corner nearest to where the ball left the field. 

Fouls 
The common rule of thumb on fouls is “If it looks like a foul, it probably is.” A player cannot kick, trip, jump at, charge, strike, push, hold, or spit at an opponent. Bumping, leaning or going shoulder-to-shoulder while competing for a ball is not a foul until the hands or elbows come up. 

Direct and Indirect Free Kicks 
The simple difference between the two is this: On a direct kick you can score by kicking the ball directly into the goal. On an indirect kick you cannot score. An indirect kick must be touched by another player before it can go into the goal – that is the kicker and a second person. You can tell whether the kick is direct or indirect by looking at the referee. For an indirect kick, the referee will hold one arm straight up in the air until the second person touches the ball. No arm up or pointing towards the goal, it’s a direct kick. In general, a direct kick comes from a contact foul or hand ball. Everything else is indirect. 

Penalty Kick 
A penalty kick results from a contact foul or hand ball by the defending team within the penalty area – the large box on either end of the field. So it’s a type of direct kick also. The ball is placed on the penalty spot, in front of the center of the goal. All players must remain outside the penalty area and the penalty arc until the ball is kicked. The goalkeeper must have both feet on the goal line until the ball is kicked. If after the ball is kicked, it rebounds off of the goal or the keeper and stays on the field, the ball is “live” and anyone can play it. 

Two-touch Rule 
A player cannot touch the ball twice in a row when putting the ball in play. You will see this called many times in youth soccer. It applies everywhere. You will see it frequently on kick-offs or direct and indirect kicks. If a player barely hits the ball and decides to take another kick at it, that is a two-touch. This also applies to throw-ins. A player cannot throw the ball in and then kick it. 

Offside 
You cannot be offside on a corner kick, goal kick, or throw-in. Also, it is not an offense for a player to be in an offside position. The player must be involved in active play as determined by the referee to be called offside. A player is in an offside position if: he is nearer to his opponents’ goal line than both the ball and the second last opponent

*Back to school for dismissal prior to lunch. 



Monday, September 14, 2020

Tuesday Sept 15 2020


Morning

Summary of Tuesday Sept 15, 2020 Activities. 

Agenda 8:45-11:40 am (class dismissed at 11:20 re: change room utilization). 

1. Attendance

2. Collection Of General Permission Forms

3. Review Of Biking Regs - Reminder: helmets required for biking - Wed Sept 16, 2020. - Review of Ride Protocol. Buddy System/Safety/Appropriate Behaviour. 

4. Completion of Self Care Wheel & Discussion. Min 5 Items per section. 

5. Outside - Name Game & Warm Up - Run x 2 Laps & Stretch

Cross Training Workout. - 

  • 250 meter Run
  • Then, 5 Rounds of:
  • 10 Lunges
  • 10 Air Squats
  • 10 Sit-Ups
  • 8 Burpees

  • 250 meter Run

Ultimate Game & or Dodgeball - based on Gym Availability.

Ultimate: 

1. The Field: A rectangular shape with end zones at each end. 

2. Starting Play: Each point begins with both teams lining up on the front of opposite end zone lines. The defense throws ("pulls") the disc to the offense. 
 
3. Scoring: Each time the offense catches a pass in the defense's end zone, the offense scores a point. The teams switch direction after every goal, and the next point begins with a new pull by the team that just scored.
 
4. Movement of the Disc: The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc ("thrower") has ten seconds to throw the disc. The defender guarding the thrower ("marker") counts out the stall count.
 
5. Change of Possession: When a pass is not completed (e.g. out of bounds, drop, block, interception, stalled), the defense immediately takes possession of the disc and becomes the offense.
  
6. Non-contact: Players must attempt to avoid physical contact during play. 
 
7. Fouls: When a player initiates contact that affects the play, a foul occurs. When a foul causes a player to lose possession, the play resumes as if the possession was retained. If the player that the foul was called against disagrees with the foul call, the play is redone.
 
8. Self-Officiating: Players are responsible for their own foul and line calls. Players resolve their own disputes.

Dodgeball

0 EASY DODGEBALL RULES

Here are 10 easy rules that capture the basics of dodgeball.

  1. The typical Dodgeball court is about the size of a small Volleyball court, with a centerline and 2 sidelines.
  2. Dodgeball is primarily self-refereed, and played with the honour rules. During league play, there are 4 referees, in which 2 are stationed at the end of the centerline, that help facilitate the game. Referees start the game, confirm hits and catches, and count ball possession time.
  3. There are 6 balls, split into 2 even groups near the ends of the centerline. During the opening rush (when the game starts), you may only grab the balls to your right.
  4. You are out if: 1) you step on or over a sideline or centerline; 2) a thrown live ball hits your body; and 3) you throw a live ball and it is caught by an opponent.
  5. A thrown live ball can only hit out 1 player.  Thrown balls that hit the ground, the wall, other balls, or other objects before hitting the opponent are considered dead balls, and are ineligible to hit players out.
  6. You may block a thrown ball with a held ball. However, if you drop the blocking ball during the act of blocking, or if you fail to make a clean block (as in the thrown ball still ends up hitting or grazing your body afterwards), you are out. 
  7. If you are out, line up on the side in the order you got out (think of it as being in an “resurrection” line). If your teammate catches a ball, the player at the start of your team’s “resurrection” line comes back into play after touching the wall (the teammate must be in the line at the time of the catch to be eligible to be brought back in).
  8. You can only hold a ball for 10 seconds, afterwards, it will be considered dead. Dead balls need to be rolled over immediately to the other team.
  9. If the game comes down to 1 player per side, they have 10 seconds to hit each other out; if not, "Showdown" comes into effect. The game is paused, each player gets two balls, two balls are lined up at the ends of the centerline, and the centerline is dissolved. The first player to get the other player out wins.
  10. Have fun!

Dismissal prior to lunch. 

Sunday, September 13, 2020

Monday Sept 14 2020

Welcome! 

Summary of Monday Sept 14, 2020 Activities. 

Agenda 8:45-11:40 am (class dismissed at 11:20 re: change room utilization). 

1. Attendance

2. Review of Course Outline and General Permission Form 

3. Outside - Name Game & Warm Up - Stretch & Run x 3 Laps - Review of Ride Protocol. Buddy System/Safety/Appropriate Behaviour. 

4. Ride - RSS to Columbia Park Elementary (under bridge) back to Old School (Mountain View) for 

Ultimate Game. 

1. The Field: A rectangular shape with end zones at each end. 

2. Starting Play: Each point begins with both teams lining up on the front of opposite end zone lines. The defense throws ("pulls") the disc to the offense. 
 
3. Scoring: Each time the offense catches a pass in the defense's end zone, the offense scores a point. The teams switch direction after every goal, and the next point begins with a new pull by the team that just scored.
 
4. Movement of the Disc: The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc ("thrower") has ten seconds to throw the disc. The defender guarding the thrower ("marker") counts out the stall count.
 
5. Change of Possession: When a pass is not completed (e.g. out of bounds, drop, block, interception, stalled), the defense immediately takes possession of the disc and becomes the offense.
  
6. Non-contact: Players must attempt to avoid physical contact during play. 
 
7. Fouls: When a player initiates contact that affects the play, a foul occurs. When a foul causes a player to lose possession, the play resumes as if the possession was retained. If the player that the foul was called against disagrees with the foul call, the play is redone.
 
8. Self-Officiating: Players are responsible for their own foul and line calls. Players resolve their own disputes.

Back to school for dismissal prior to lunch. 



Welcome to Ms. Hathorn's PE 10!

Welcome to Ms. Hathorn's PE 10! 

Please review the PE 10 Course Outline HERE. 



Nov 13 last day of PE - Morning!

1. Attendance 2. It's a SURPRISE!!!!!